Mernac - One world...endless possibilities

EverQuest Vs. WOW in Guild Wars

A Call For Game Guilds

 
So you think you belong to one of the best game Guilds in the world of role-paying?  You think one of your fellow Guild Members has the coolest character this side of creation?  Show me!


Whether you are into MMORPG’s, MUD’s, pen ‘n’ paper or board games, I know that RPG gamers can be some of the most creative people on the planet.  It’s part of what attracts them to gaming to begin with.  With that said, I would like to immortalize your Guild and at least one character from that Guild forever in a book, The Battle for Traddlebow No, it is not a game, at least not yet.  It is a High Fantasy book being collaboratively written by half a dozen experienced writers scheduled to be submitted to publishers later this summer.


So what does this have to do with Everquest, World of Warcraft, Final Fantasy, Guild Wars or any other RPG game for that matter?  We need a Guild, and more specifically a Hero from a Guild, to help save the day in the final climactic ending of the book we are writing.  We would like that Hero to come from your Guild!


Besides the possibility of your Guild being immortalized in contemporary High Fantasy books (imagine what that will do for your Guild membership!), besides becoming the most popular Guild when Mernac: The Game comes out, we will donate $500.00 to your current Guild coffers to use as you (or your Guild Leaders) see fit.


Here is what you need to do:


1)      Talk to your Guild Elders and make sure this is something that they will support as a Guild.

2)      Tell your Guild Members and ask for people to help you with a little writing, or have the Guild Elders assign someone to write and edit it.  One Guild story per Guild but unlimited Character (hero) stories can be submitted.

3)      Write a 500-2000 word description of you Guild*.  Submit this here Make sure you let us know what Game this Guild comes from, which server (if applicable) and what your Guild is known for in a separate introduction.

4)      Write a 500-2000 word description of the Hero from that Guild*. Submit this here Make sure you mention what Guild from what game and their online abilities, stats, weapon and armor in a separate introduction.

5)      Have as many members from your Guild (and RPG game of choice) come to these forums Lore/Guild / Character to help polish your stories.  Here you will find lots of writers willing to help critique and improve your submissions.   Have your Guild and everyone they know make replies of encouragement and endorsement.  Though popularity is not the sole determining factor for which Guild will be used in the book, it certainly will play an important role.

6)     On June 30th the “Gods” (Editors) of Mernac will choose the winning Guild and Hero and award the $500.00.  Rick Merriman, the site founder, will then write a chapter from your Guild’s and character’s perspective based on the submitted Guild Story and Character story and both the character and Guild will also play crucial roles in the final “Battle Scene”.

7)    Contact the makers of the Game your Guild and character come from and invite them to “sweeten” the pot in reference to prize money or other assistance in promoting your Guild in this experiment of marrying gaming and fiction.

Let the Guild Wars begin.


*  In all writing and stories submitted: Though we want to bring in the nuances of your Guild and Hero from the game world it was created from, it must also fit into Mernac.  Read the stories and Lore on the site so you can better blend your class, alignment, factions and race into Mernacian speak.  Do not utilize trademarked characterizations from the game you bring your Guild and character from.  Use of your Guild name and character name is not only acceptable, it is highly encouraged!

 

Resources:

On being a Mernacian Scribe (writer)

How to write a good Character Story (for your Guild Hero!)

How to Write a Good Lore Story (We consider Guilds to be part of our Lore)

General How to’s

Existing Character Stories

Existing Guilds (very few… this is why we need ya!)

Ask questions (Here you can get additional information)

 

Welcome to Mernac - One world... Endless possibilities.

 

Some of the Characters in

The Battle for Traddlebow

 Interactive fiction write-in

 

Interactive fiction in Mernac

Add your Guild

Add your Guild and playable character to the "Battle For Traddlebow" in Mernac's first interactive fiction "write-in".  Your character can be from any of the 20 races and 32 classes present in the mythical world of Mernac

 

 

Arumbus Talimar - Linge Archer

Arumbus Talimar

Arumbus Talimar was still somewhat of a roguish Wood Elf preceding the Battle for Traddlebow.  Imprisoned in the dungeon of Traddlebow, he must quickly find an escape if he is to have a chance of saving Vanessa Freeheart or ever have the chance of fulfilling his destiny of becoming Mernac's deadliest Linge Archer.

 

 

 

Traesh - seductive succubus

Traesha - Succubus

 Traesha was Barak's first succubus creation, fashioned from the broken faerie Trayel for her sensuality and mysterious powers of Eros, the power to possess men's minds and will through her erotic beauty and hypnotic eyes.  She enters the dreams of the Fur Mootill and several other's during the Battle for Traddlebow to ensure that Barak, the Lord of Darkness is successful in conquering this strategic city.

 

 

 

Barak - Lord of Darkness

Barak - Lord of Darkness

 Barak, the Lord of Darkness vies to gain full control of Mernac through his illegitimate mortal son, Kragle, the wizard King of Kezia. Through the magical carving in sacred Stromba wood Barak helps Kragle start "The Sap Wars", starting with The Battle for Traddlebow

 

 

 

Kataryna - The Black Rose

Kataryna - The Black Rose

 Briefly the love interest of Arumbus Talimar, before he discovered her darker side, Kataryna "Black Rose" Vaelryn is an assassin that uses her seductive abilities and talents for her work as an assassin. Only taking the contracts that involve men, she learns what they want in a woman and, using that as well as her powers of persuasion and seduction, she overpowers them.  In The Battle for Traddlebow, her assignment is to assassinate the Captain of the castle guard... but things do not always work out how they are planned.. 

 

 

 

 

 

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Author: Rick in the "Why People Like www.mernac.com series"